Either way follow the tracks into a house in the nonhuman district. You can pick your way down near the southern end of the gate, or just walk around and pick up the trail again on the shore. Spy some of the loot it dropped, then follow the tracks as they run along the wall and over the bridge, before eventually dropping down into the moat.
Once done activate your Witcher Senses and investigate some paw prints near a tower-shaped fountain Climb up a railing near the tower to continue following the prints to the south-east, near the Tretogor Gate bridge. Recover from that bit of awfulness, then ask the merchant about his Imp problem, and haggle over prices if you must. Talk to him and he’ll tell you about his troubles, after which Geralt will make a truly cringe-worthy pun. Fast travel back to Novigrad’s “Tretogor Gate” signpost and cross the bridge to the north-west, where you’ll find the merchant Sylvester Amello. Subsubscribe to Premium to Remove Ads Contract: An Elusive Thief (Level 13) ¶Įnough with mages, mad kings, and other plots, it’s time for some honest Witcher’s work, to wash the stench of all that politics off.