Those three troops together can stop overwhelming enemy.īut the real fun begins, when you put elite units into the battle - those are mainly to counterattack. Their perfect support are crossbowmen, with no negative modifier for a distance. Look at sentinels, having great defensive abilities, and nice attack. Nevertheless, not sisters win battles, but a regular army. Unfortunately, sisters are very sensitive to damages, so we should always protect them. In upgraded version they can also petrify chosen enemy, which is very helpful. The most important are sisters - they can not only heal and resurrect our troops, but also cause high damage to the dark forces (demons, undeads). On the other hand, proper use of abilities and spells provide victory, even when an enemy will have much numerous advantage. We have to be careful - one tiny mistake can ends with a total disaster. We should adapt our tactic mainly to the types of units on the battlefield - both on our and enemy's sides. Great follow-up to it are light magic spells and units which can heal ( sisters and seraphs).īriefly, every battle should begin with creating front supported by shooters and sisters and occasionally harming enemy with more mobile troops( sun riders, glories, griffins). Especially useful are hero's abilities - mainly faction skill, which let us to protect chosen unit from enemy's blows.