The dialogue is also often unintentionally hilarious – “You better clue in girl, or you’ll be worm bait” says hard-bitten Billy to a still-optimistic Rebecca – but it works in a pulp B-movie way. This is one of the best Resident Evil narratives, because it reveals a lot about Umbrella’s origins, has a great cast of villains, and a varied set of locations. You mean you didn’t already know this was a prequel to the original Resident Evil? You do now. Without spoiling anything, from there you’ll learn plenty more about the back-stabbing politics of Umbrella and the freakish research of its founders (some more back-stabbed than others) as well as the events leading up to the mansion outbreak of Resi 1.
A fight for survival aboard the train escalates quickly into a hunt for answers through a creepy mansion that’s obviously more than it seems…ok, it’s an Umbrella research facility. You play as Rebecca Chambers, a junior member of the Special Tactics and Rescue Service (STARS) and Billy Coen, escaped convict and ex-soldier.
The story begins with the mysterious Big Bad infesting an Umbrella-owned train with killer giant leeches while standing on a cliff ledge in the dead of night, belting out a weird opera. Of course, the story of any Resident Evil game is always as wonderfully kitsch as a German rave, and ZHD is no exception.